Computing Science allows students to study a wide range of concepts in technology theory and application. Students will gain experience in creating websites, databases and programs – as well as studying topics such as computer architecture and binary calculations. The course places a strong emphasis on developing computational thinking skills that are invaluable in a number of career paths.
S3 Computing Science looks at practical application of knowledge in the following areas:
- Spreadsheets in Microsoft Excel
- Computer Architecture
- Data representation (binary numbers)
- Multimedia editing (graphics, sound and video)
- Web design (HTML and CSS)
- Games design
- Software development (programming in Python)
- Databases using Microsoft Access
Certificate Computing Science focusses on four main areas:
- Software Design & Development: Computer programming in two languages (Python and Visual Basic)
- Computer Systems: Binary numbers and computer architecture
- Database Design & Development: Databases, SQL and legislation
This course structure is present at all levels, from National 3 to Advanced Higher level (S4 to S6).
In Business Education, our IT course focuses on the skills needed in S1 and beyond – even in the future! These skills can also be used throughout the school. The course is delivered through contact, one period per week, each week and pupils access information through an application called OneNote. This application is available through GLOW allowing the pupils to access information (teaching notes etc) both in school and at home.
The course covers:
- File Management – how to save, recover and find documents
- Text Handling – creating and editing Word documents, PowerPoint and Desktop Publishing
- Spreadsheets – using Numeracy skills to create files which perform calculations and display the information in graphical format
- Email and Internet – improve searching skills and electronic communication, also looking at how to stay safe online (a large section of the course uses CEOPs materials)
- Digital Media – using a variety of software to edit media files and develop our creative skills eg digital stills and digital video.